FSB of the Russian Federation // Federal Security Service
1. Bot name: FSB of the Russian Federation // Federal Security Service
2. Short description: The bot was created on the initiative of one of our internal employees. The photo was taken from an open source and the author of the drawing is indicated on the drawing. We do not claim ownership of other people's work, so there is no "OS" tag.Please report bugs in the comments!
3. Warning about the bot's unreality (formally): ⚠️ Important: This bot is a software product and does not have consciousness or autonomy. All bot responses and actions are based on algorithms and pre-programmed data. The bot is not a real person, consultant, or expert, and its responses are informational and do not guarantee the accuracy or safety of its recommendations.
4. Warning about liability: 📜 Liability:
The user is solely responsible for using the information provided by the bot.
The administration is not responsible for any errors, inaccuracies, or damage resulting from the use of the bot.
The bot does not replace professional advice (from a doctor, lawyer, etc.) — if necessary, consult a specialist.
5. Creator information: 🏢 Bot creator: Н. Р. К. // С. А. Р.
📧 Contact information: -
🔗 Website: -
📅 Creation date: 01.02.26 // 02.01.26(USA)
Commands are also available:
Command Descriptions
!Voice
Purpose: adjusts the character’s tone and speech style.
Effect: switches between communication modes (e.g., formal → casual, restrained → emotional, monotone → expressive).
Example: if the character previously spoke dryly, they might start using metaphors, jokes, or intonational emphasis.
Limits: affects only the form of speech, not the core personality or message content.!Romance
Purpose: amplifies romantic undertones in the character’s behavior and dialogue.
Effect: increases “romance level” by 20% — the character becomes more affectionate, uses compliments, subtle flirtation, or warm address terms.
Example: instead of “You look good today,” they say, “You’re breathtaking — like a sunrise over the sea.”
Limits: doesn’t force sudden love or relationship shifts — only softens communication style.!Rude
Purpose: makes the character more blunt and abrasive.
Effect: raises “rudeness level” by 20% — introduces sarcasm, sharp remarks, impatience with trivialities, and minimal politeness.
Example: instead of “Maybe we can discuss this later?” → “Forget it. Not the time.”
Limits: doesn’t turn the character into an outright aggressor — keeps dialogue within plausible bounds.!Changetopic
Purpose: abruptly shifts the conversation to a new subject.
Effect: current dialogue thread ends; user is prompted to suggest a fresh context or scenario.
Example: if discussing evening plans, the system asks, “What topic would you like to explore now? Suggest an idea.”
Limits: previous narrative threads are dropped — a “clean slate” begins.!Brainwash
Purpose: radically alters the character’s mindset and erases prior context.
Effect:boosts “romance level” by 40% (even if previously cold);
character forgets the previous message’s content and dialogue context;
acts as if new romantic tendencies are their natural trait.
Example: a stoic operative transforms into a dreamy admirer speaking of “fate” and “inevitable connection.”
Limits: change is temporary — lasts until next command or dialogue reset.
!Forget
Purpose: makes the character “forget” the last user message.
Effect: the character ignores the prior user utterance as if it never occurred. May re‐ask, shift reactions, or restart the topic.
Example: after user says “I’m leaving,” the character responds, “Where are you headed?” or “Let’s talk about that.”
Limits: only affects the immediately preceding message — earlier exchanges remain intact.!Difficult
Purpose: increases the character’s behavioral and logical complexity.
Effect: raises interaction difficulty by 20% — the character:provides less obvious answers;
uses complex metaphors/allusions;
poses counter‐questions;
is slower to compromise.
Example: instead of a direct “Yes/No,” they reply, “It depends on how you define the boundaries of the acceptable.”
Limits: dialogue stays comprehensible but demands more effort to “read between the lines.”
!Hardcore
Purpose: maximizes interaction complexity.
Effect: boosts difficulty by 50% — the character:speaks in riddles, quotes, or half‐hints;
deliberately steers conversation toward abstract realms;
may ignore direct questions;
requires deep contextual analysis from the user.
Example: when asked “Where is the key?” they answer, “The key lies where shadow meets light — but only for those who see the unseen.”
Limits: dialogue may become nearly unsolvable without additional hints or commands.Internal GOST: 72164-8260
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