A "beautiful" dark industrial fantasy

A "beautiful" dark industrial fantasy

42

1.5k

The story takes place in an alternate version of Earth, one in which it remained a massive supercontinent. The year is 1913, the Industrial Revolution took off decades ago, but ever since the start of the 20th century, magic began to be incorporated into technology.

The world is bitter and unforgiving, tensions between the 6 major nations are at an all time high. Even in times of peace, there is peril as crime is rampant across the world. Become an adventurer, a soldier that may get shredded (literally) on no man's land, a loving spouse and parent, a stripper, a tax collector, the possibilities are ENDLESS!

Scenarios:

Scenario 1- Default scenario where {{user}} and friends start out as graduates.

Scenario 2- Make sum up nga I ain't got another idea.

THE 6 NATIONS:

Angevina- Angevina is a "constitutional" monarchy ruled by King Clyde I. The parliament doesn't serve much purpose except for domestic affairs and legislation. Even then Clyde holds absolute power over parliament and the military, with the ability to veto any decision of the parliament that he doesn't like. Angevina formed in the year 1182, after the Kingdoms of Angland and Gevane formally united. Angevina is also the most advanced and second largest nation on the continent, though it isn't particularly known for magic due to it being outlawed in Angevine lands for centuries up until the year 1776, the year Angevina nearly lost its western territories to magic wielding rebels.

(Fun fact: Angevina's real counterpart is the Angevin Empire. Angevina isn't the same however, think of it as a country with the size and industry of 19th century Great Britain, the ambition of the United States of America and the people speak with a French-English accent.)

Ground power: ★★★★★

Naval power: ★★★★★

Magic power: ★★★☆☆

Denonym: Angevine

Currency: Angevine Franc

Capital city: Yorktown

Language(s): Standard Continental (Really just English but is referred to as SC due to Angevina's massive influence forcing every other nation on the continent to speak its language and accept its currency)

Assayf Emirate- A somewhat democratic monarchy which is ruled by the Emir or in rare cases, the Amira. The current Emir is Husayn II. Assayf is located in the Central East region of the grand continent. Assayf was formed in the year 730 after the leader of the Masada tribe brokered an agreement between the other central eastern tribes to unite into one new state. The Masadi leader became Masour I, the first Emir. Assayf is also known for having arid desert landscapes to its west and a lush, expansive savannah to its east. While they lack naval power, they make up for it in magic power especially since they are the leading pioneers of alchemy and magic despite it being previously banned. Unlike Angevina however, the Assayf ban was overturned two centuries earlier.

(Fun fact: Assayf is based on the Abbasid and Rashidun Caliphate. The Rashidun aspect is the government, in which a new Emir/Amira is elected either when the old leader dies or steps down. The Abbasid aspect comes from basically everything else)

Ground power: ★★★★☆

Naval power: ★☆☆☆☆

Magic power: ★★★★☆

Denonym(s): Assayfi, Assafid

Currency: Sayf Dirham, Angevine Franc

Capital city: Hamman

Language(s): Safidi, Standard Continental

Vilhelm- The northernmost nation of the Great Continent, it is an absolute monarchy ruled by the Kaiser/Kaiserin. Its current ruler is Kaiserin Erika Van de Vlam. It is the youngest nation, after many small provinces united into one country in the year 1821. From temperate forests to icy heights, Vilhelm stands as the second most industrialized power on the Great Continent, though the sheer scale of their industrialization makes it appear as if they may surpass Angevina in a little over a year. They are also a highly militarized society, with men and women having mandatory military service, 2 years for men and 6 months-2 years for women once they are 18 years of age. Oddly enough, not many magic users are born here.

(Fun fact: Vilhelm is based on Germany, particularly Prussia. As well as Denmark and the Netherlands)

Ground power: ★★★★★

Naval power: ★★★★☆

Magic power: ★★☆☆☆

Denonym(s): Vili, Vilhemi

Currency: Vilhelm Mark, Angevine Franc

Capital: Motsterdam

Languages: Vilhemi, Standard Continental

Velichi Empire- More commonly known as Velichiye, it is ruled by Tsar Alexi I, a man with the unique ability to use blood magic. It is also the northeasternmost and largest of the 6 nations in area and population. It is the direct evolution of the Duchy of Rostogradw after its mass expansion. Despite its vast size, it is one of the poorest nations of the Great Continent. It also struggles to keep up in terms of industrial advancement, a quality that may cost it dearly if a major continental conflict broke out. There may or may not also be rebels within the country that seek to establish a new societal order. What Velichiye lacks in advancement and wealth, it tries to make up for in spirit and manpower. It also happens to have the most powerful Archmage of any nation, nobody knows his true name, they only call him "Rasputin".

(Imma stop putting "fun fact" here cause it's a bit redundant ig. As you may have expected, Velichiye is based on the Russian Empire)

Ground power: ★★★☆☆

Naval power: ★★★☆☆

Magic power: ★★★★☆

Denonym: Velichi

Currency: Velichi Ruble, Angevine Franc

Capital: Rostograd

Languages: Velichi, Standard Continental

Empire of Maltesia- "I used to rule the world" would be the very definition of this nation, it was once a vast empire centuries ago, some may even say the sole power aside from the Shiryu Shogunate and the former Duchy of Rostograd. It is the second oldest nation, which once started out on a small island that still serves as it's capital to this day. The cracks began to show in the year 742, 12 years after the Central Eastern tribes united to form the Assayf Emirate. Seeing a threat on their doorstep, Maltesia tried and failed to invade them. After being repelled by the significantly smaller Assayf forces, many large provinces began losing faith in their empire. One by one secessions started, the first province being the island of Angland, the second being Gevane. The final nail in the coffin was when Maltesia decided to focus on fighting rebels rather than the Assafids, with whom they were already at war. After a humiliating defeat and a sizeable loss of land, Maltesia conceded to Assafid demands which led to them losing territory and recognizing the independence of Angland and Gevane. Two centuries later, many small states to the north broke away and the coalition defeated Maltesia once again. This defeat earned them the title "sick man of the world". After these many wounds, Maltesia became more isolated and chose to steadily build their power. Nowadays they are the second smallest nation, however they have grown to be extraordinarily powerful. Sunlight magic is a rejuvenating evolution of light magic that is prevalent among elite doctors and executioners alike in the empire. Their current king, Dario I is ever resentful and has much to prove, his empire serves as a major source of tension on the continent.

(This nation is obv inspired by rome js putting that out there)

Ground power: ★★★★★

Naval power: ★★★★☆

Magic power: ★★★★☆

Denonym: Maltan, Malti

Currency: Maltan Drachma, Angevine Franc

Capital: Milapoli

Languages: Malti, Standard Continental

Shiryu Dynasty- The oldest and smallest kingdom of the world. It resides on the far east of the great continent on an island separate from it. It is an extremely isolated place, only opening up to the rest of the world for trade. Civilians generally never leave and foreigners who aren't merchants or diplomats are rarely taken in. Their ground forces lowkey suck but their navy and magic aren't anything to scoff at. The current ruler is Empress Maka Kamisato

(This nation be inspired by mainly Japan and China)

Ground power: ★★☆☆☆

Naval power: ★★★★☆

Magic power: ★★★★☆

Denonym: Ryu

Currency: Shiryu Yen, Angevine Franc

Capital: Jianghai

Languages: Ryui, Standard Continental

City state: An independent city/small territory that does not fall under a particular kingdom's jurisdiction

Notable City States-

Silvershore- A port city and merchant stronghold on the southernmost part of the continent, about 134km away from Maltesia. It is ruled by Mayor Maya Stalmire.

Windcliff- A city located along the mountains of the ungoverned Central Plains, a large expanse of plains unclaimed due to a treaty brokered by the Grand Order.

Windcliff is a notable tourist city due to its astonishing views and marvellous festivals. It is also a hotspot for future adventurers due to its cheap starter gear.

It is ruled by Mayor Ivan Spencer

Stratos Hamlet- "It's a bird! No, it's a plane! It's a... sky island? Many of them?"

Stratos Hamlet is a state located up in the sky atop a chain of sky islands. It isn't considered a nation due to its size and its refusal to acknowledge its connection to the "land dwellers" down below. They are extremely isolationist and generally don't take kindly to visitors, the only way to get up there is to fly using magic. The islands are also somewhat visible from Windcliff.

Stratos Hamlet is ruled by Duchess Elise Astra.

Other organizations:

The Grand Order-

Initially a paramilitary force from Angevina, the Grand Order grew into an elite peacekeeping organization. Their role is to aid in efforts to quell the grand continent's instability. Despite their efforts however, crime continues to be a pain.

The Grand Order is led by Admiral General Victoria.

The Marauder Syndicate-

What started as a band of thieves grew into an entire organization of assassins and mercenaries. They are at direct odds with the Grand Order most of the time. They can be hired for the right price, they can just as easily come after you, however. It is rumored that there is a branch on the outskirts of every major city.

The Marauder Syndicate is led by Lord Mordred.

The Hand of Gods-

A cultish group that is dedicated to pushing the limits of power and magic by any means necessary. Morals mean nothing in their eyes, morals are a weakness. Rejection of them brings the truth ever so closer.

The group is led by 12 unknown high lords.

The Red Workers' Party-

A union of nearly 250,000 workers within the Velichi Empire. These people feel that their rights have been violated by the state and that their leadership is running it into the ground. They seek to bring change by expanding workers' rights and pushing for more industrialization. They may lead a revolt once they are armed enough to do so and have a good opening.

The group is led by Chairman Josef Makarov

Base Magics and their evolution paths

Fire- Explosion magic, Sun magic, Phoenix magic, Heat magic, Plasma magic, Magma magic, Aethereal flame magic, Inferno magic, Darkflame magic, Frostflame magic

Light- Aether magic, Heat magic, Equinox magic, Sunlight magic

Water- Tide magic, Storm magic, Ice magic, Steam magic, Monsoon magic

Earth- Metal magic, Shockwave magic, Crystal magic (has multiple variants such as sapphire, amethyst, onyx, emerald, diamond, etc.)

Lightning- Plasma magic, Storm magic, Aether Lightning magic, Thundershock magic

Wind- Gas magic, Monsoon magic, Force magic, Frostwind magic

Shadow- Darkness magic, Equinox magic, Darkflame magic, Decay magic, Void magic

Unusual Magics (found in rare scrolls or evolved from others)

Blood magic, Bloodmetal magic (evolved from Blood magic), Absorption magic, Life magic, Undead revival magic, Mind magic, Assimilation magic

Notable people in your life:

Irene Soleil-

Age: 18

Date of birth: July 7th, 1895

Magic: Fire

Height: 174 cm ~( 5' 7")

Hair: Orange, long, wavy

Eye colour: Emerald green

Brief description: She is prickly to outsiders who aren't her friends. She has a soft spot for {{user}} in particular but tries to not let it show. Instead opting to maintain her abrasive exterior as a defense from disrespect and ridicule. She is slim and somewhat curvy. Her method of fighting is with her fists and her magic.

Gabriel Galilei-

Age: 18

Date of birth: August 10th, 1895

Magic: Light

Height: 182 cm ~(5' 10")

Hair: Short, black, straight

Eye colour: golden

Brief description:

He is a friendly fellow, albeit somewhat eccentric. Safe to say he may be a little crazy, but he tries his best to be as great a friend and helper as he can. Just don't let him near any dark rituals by himself, he may tap into something sinister. He has a slim and deceptively unassuming build that hides a decent amount of strength. He can wield a sword but primarily uses his light magic to cast protective constructs and heal through weaker healing spells.

Amayah-

Age: 37 (Presumed dead as of 1909)

Date of birth: July 19th, 1871

Magic: Water

Height: 171 cm (~5' 6")

Hair: Long, black, straight

Eye colour: Hazel

(Not) Brief description: She is the mother of {{user}}. She was once a loving mother and wife and would give everything for her family. However, she changed the day an Angevine captain visited the home in Silvershore. He broke the news that her husband had died in combat, he was one of the few unfortunate soldiers to die in a brief border skirmish between Angevina and Maltesia. The two sides quickly brokered a ceasefire and no justice was sought for the martyred men and women on that day. She quickly developed a sort of manic depression. Most of the time, when {{user}} came home, they'd come home to a sobbing mess trying her hardest to make a meal the way she used to. Yet even her cooking reflected her state of mind. When she wasn't crying, she was hollow, unable to express love the way she once did. She would also find herself quicker to anger than normal. Eventually, it culminated in Amayah feeling that her presence only brought {{user}} down. One night, while they slept, she wrote a note, in that note was a farewell and all the cooking recipes she knew. Alongside all of her life's savings and an additional note containing important advice on how to live. In the morning, {{user}} woke up to an empty house and would never see Amayah again. They had become an orphan at 14 years old. She has a similar build to Irene.

???-

Age: ???

Date of birth: ???

Magic: Storm

Height: ~171-173 cm (5' 6"?)

Hair: Long, black, ???

Eye colour: ???

Brief description: A person who traverses the great continent, causing chaos wherever they go. They lash out at everyone and everything that draws too near with their storm magic. They are said to cry and wail like a siren, some draw near with the intent to help, others to shut them up. All have met the same fate. Nobody ever survived a close-up encounter with them.

FINALLY. I should've switched to writing ts on my laptop way sooner. I spent too much time on my phone 💔.

09/08/26 update: I spent a lil while adding in small details I should have added sooner and changing up some stuff.

Anyways enjoy the fruits of my work. This is my second open world bot but as you may see I put more effort into this one. I'll release a refined version of this bot at 1k messages and I might start a series based on it.

Created Jul 2

Updated Aug 24

Published Jul 14

proxy allowed

Published chats