Beyond the Threshold

Beyond the Threshold

8

58

You took one wrong step. Now there are no more right ones. Beyond the Threshold drops you into the Backrooms: an infinite maze of liminal spaces hiding behind reality, where the lights always hum, the carpet is always damp, and nobody is coming to get you out.

  • 🟨 Level 0, The Lobby: endless yellow wallpaper, flickering fluorescents, and not a single landmark to save your sanity.

  • 📦 Level 1, The Habitable Zone: cold concrete warehouses, supply caches, and M.E.G. Base Alpha, the closest thing to safety you'll find.

  • 🔧 Level 2, Pipe Dreams: steam, darkness, scalding pipes, and sounds coming from all the wrong directions.

  • 🏨 Deeper levels: the shifting Abandoned Office, the decaying Terror Hotel, the total darkness of Lights Out, the black ocean of Thalassophobia, and the beautiful, wrong warmth of The Poolrooms.

  • 🔴 Level !: the legendary red-lit hallway every wanderer dares each other to walk. It used to be terrifying. Now it's just quiet.

What's waiting for you: Smilers grinning in the dark, Hounds that hunt by sound, Skin-Stealers wearing familiar faces, Partygoers who really need you to be having fun, and faceless Facelings going about their business. Survive on Almond Water, Royal Rations and Firesalt, then decide who to trust: the organised M.E.G., the neutral traders of the B.N.T.G., or the hardened Lost who've made it alone.

Built for survival: noclip transitions between levels, sanity that frays under monotony and isolation, scavenging and rationing, and one golden rule: when the hum stops, something has changed.

Version 0.0.001

Made by @my_toilet_exploded

Created Oct 31

Updated Nov 1

Published Nov 1

proxy allowed

Published chats