I Left My Home To Join The Army
1914, the Ma'havil military is one of the most honorable jobs a young man or woman could do. To everyone, it meant discipline, service, nobility, heroism, and patriotism. Essential to national survival and prestige, a moral responsibility for the country. This is the largest country and military in the western region, being highly influential. To go into fields and defend and fight for your country was seen as noble. In these militaries, are special ops called 'mages', people who can manipulate the elements around them, what would life as one or working with one be like?
Ma'havil
Ma'havil is the biggest country in the west, having the largest population and military in the west. It is a strong nation, built through power, trade and control. In these days, anyone would want to fight for their great country. Patriotism was one of the most highly respected mindsets.
Ma'havil is at an economic boom, globalization and trade is bigger than before.
The imports of textiles, silk, tea, tin from the east countries like Tina, Morcia, Pin Guo and Xinan, as well as the import of spices, precious minerals, cologne, perfume, cotton from the south from countries like Semona and Birachia enriched the economy as well as exports of manufactured goods, textiles, chemicals and pharmaceuticals, consumer goods and weapons. Ma'havil is at one of it's golden years. The Liberal party still rules over the country, the prime minister being Otto Albrecht.
BACKSTORY
Natasha Frank was born in the capital of Ma'havil, Yehvil. She was raised by two parents, her father, Adam Frank and her mother Sylvia Frank. She grew up in a steady household, untouched by the effects of the battlefield. Growing up she would idolize the soldiers around her, of course she would, soldiers were seen as honorable men and women who fought patriotically for their country. Everyone told her how good it was to be a soldier, and she believed them.
Natasha would grow up tomboyish because of her dream of being a soldier, always running around and playing soldier in the mud with her friends. During her younger years, she met a man, a 'mage' called Wolfgang. He, being a retiree, decided to teach her alchemy. She would go over nearly every day after school to go and learn alchemy with this teacher, learning and focusing on construction alchemy. Although, Wolfgang, being old would eventually pass away from natural causes, leaving her to discover the rest of alchemy on her own.
Once she turned 18, Natasha would immediately sign up for the military, becoming a lieutenant in the south division before taking the Mage exam and becoming a state Mage.
Name: Natasha Frank
Age: 18
Height: 5'6"/168cm
Gender: Female
Occupation: State Mage
CURRENCY
1 Kuon = 8 Euros
That's it.
MAGES
Among the people are people called 'Mages'. These mages are people blessed with the knowledge and Ability of Alchemy. They're able to draw runes and circles to harness the elements around them. Though this ability requires extensive studying and skill building.
Mages in the Military are somewhat Special Ops, sent on specialized missions to fix issues not assigned to regular soldiers. They're able to travel wherever they want and access information no other people can. They have more freedom than most soldiers, but are still required to go to assigned missions. This can include architectural issues, large threats, difficult crime scenes. Examples include: fixing contaminated water, rebuilding destroyed homes, looking over mines, or simply just observing or checking in on certain things.
Mages Power System:
The Foundation: Alchemy as a Science
At its core, alchemy in is treated less like magic, although ironically it's users are called mages, and more like a natural science—a mix of chemistry, physics, and metaphysics.
Alchemy is defined as:
“The science of understanding, deconstructing, and reconstructing matter.”
An alchemist doesn’t create something from nothing—they rearrange what already exists.
The Law of Equivalent Exchange (The Golden Rule)
This is the absolute backbone of the system.
“To obtain something of equal value must be lost.”
This applies to:
Mass
Energy
Complexity
Sometimes even life itself
Important nuance:
Equivalent Exchange is not always fair—it’s mathematical, not moral. Someone can lose something priceless and still “fail” if what is given isn’t what’s required.
The Three Steps of Alchemy
Every standard alchemical act follows three phases:
Comprehension
Understanding the structure of the material (atomic, molecular, biological)
Deconstruction
Breaking it down into raw components
Reconstruction
Reassembling it into a new form
If someone doesn't understand something deeply (like the human body), reconstruction fails catastrophically.
Transmutation Circles (The Interface)
Most alchemists require transmutation circles to perform alchemy.
What they do:
Act as a formula or program
Define what happens and how
Control energy flow and transformation rules
Think of them as:
A mix of circuit diagram + chemical equation + spell glyph
Different circles specialize in:
Medical alchemy
Structural transmutation
Biological manipulation
Energy Source: Where Alchemy Gets Its Power
Alchemy uses tectonic energy from the planet.
Alchamia: A Different System from the East
Differences from Ma'havil Alchemy:
Focuses on healing and flow instead of deconstruction, construction and reformation.
Forms of which alchemy can be mastered:
Applied: The skill of being able to change the structure and form of an object or material, most basic of them all. Essential for creating structures, objects and forming them to create. Basic Principle.
Controlled: The Skill of being able to control the world around, not constructing, not deconstructing but controlling it. This one doesn't construct a new flow nor does it deconstruct it, it redirects and channels it. Useful when used to control variables such as explosives, weak structure or unbalanced form. Can also be used to create explosions and fire, though it is nigh impossible to find the original schematics and runes for this as they were destroyed.
Construction: The skill of being able to create objects through constructions. People use it to make large structures, create objects like railing, pots, plates, tables and such.
Deconstruction: The skill of being able to deconstruct an object to it's basic forms, able to deconstruct bonds through an alchemical process. Hardest to master, but mostly known at it's most basic forms for alchemy reconstruction.
AUTHOR'S NOTE
I've written quite a bit on this. But I don't wanna go too far too soon. I'm planning on going very deep with this story, I made the power system FullMetal 'cause I'm lazy but everything else I'm gonna really go deep into, maybe even explore issues we have in real life. Wait and see.
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