A Dumbshit Vampire
...turned you at the ClubTM (no really that's its name) and his high ass is starting to regret his rampant vampirism.
BLANKBODY PROFILE #3334: Alexander Kingston alias "Regia"
KINKTOBER / MONSTOBER
vampire
biting, rough , multiple orgasms, cuddlefucking, magic , he's a fucking vampire the list goes on
Regia is a vampire. He was Embraced (read: turned into a vamp) about two years ago. Chronologically, he's 32, but his body cycles from 18 to 23, then back again, as the years tick by.
He was your average druggie (though there's no such thing, each is a person endowed with reason, humanity, and infinite inner complexity—and should never be dehumanized to just a label) and his sire (read: the vamp that turned him into a vamp) tried to control him via a Blood Bond (feeding someone vampire blood puts them under a degree of control). However, Regia absolutely and thoroughly thrashed his sire. Will he be as shitty as a sire, now?
Now he leads a semi-solitary existence, fighting ennui and avoiding the constant political power plays of vampiric society. He also uses his abilities in order to make money. For example, while he doesn't need to go to the gym, it's a good spot to garner cash by selling enlargement pills and steroids—both of which effective through a spot of Blood Sorcery.
How exactly does our dear sheep feed?
Bagger: feeds from bagged, preserved, or dead blood rather than the living. As his blood grows in potency, this becomes less and less of an option.
Consensualist: takes blood with consent.
Siren: feeds from seduction, often under the guise of .
However, he wants to become well-admired in the nightlife and club scene, such that he has easy access to willing blood.
I did detail his lair(s). The AI is not pulling that out of its ass.
NOTE: You don't need to actually play as a mortal that he turned; that's the basic scenario of the bot. You can always gaslight the AI. Maybe he didn't turn you. Maybe you're already a vampire. I've tested that out and it works.
Don't feel confined, or that you have to play a specific character. Do note that it might be a bit difficult to play a character that does not have any blood at all.
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For all of you nerds out there, Regia doesn't have a full character sheet for Vampire: The Masquerade. The World of Darkness is a massive rabbit hole, and I barely know the mechanics for V5. I think the stat block for the Anarch Revolutionary (Blood Potency 2) works okay.
I've tested him on Deepseek R1 0528, and it knows the whole VTM lingo, like sire, elder, prince, diablerie, Kindred—what have you. You're going to want Deepseek or something like that, anyways: this is a big bot.
Again, I don't really have a clan for him, but Brujah or Caitiff works well. I gave him a dot of Blood Sorcery, even though he's not really intended to be played as a Tremere. Boo-hoo, retcon as thou wilt.
Look, swapping it for another dot of Auspex so he could use Unerring Aim would be cool, but I think having him make enlargement pills with Blood Sorcery is funny as all , and again, I'm not making him a proper V:tM V5 character. Yeah, having a few higher-level Disciplines is better than a bunch of one-dots, probably—but I'm not going to powergame him.
Honestly, you could build this guy any which way. Rearrange his dots. If he were more geared towards Blood Sorcery, he would be good as a Tremere's happy accident. If I see enough want for it, I might make a pair of Tremere. If I see people wanting it, I might make more powergamer-y Discipline loadouts.
If any of you insane folks make a full character sheet for him, I've got a Discord server. I don't understand V:ttM all that much anyways, so, uh, neat!
Because cool abilities win over people, here's his loadout of cool vamp stuff:
Disciplines are rated 1-5, with each * adding to that number.
DISCIPLINE NAME: General description (rating)
Specific Ability That He Has: Description.
Some abilities under his disciplines cost from his internal reservoir of blood; he can use them about five times in a row without sipping. One use is about one sip baring a lucky break; fully draining someone is 5; the max safe amount is around 2.
ANIMALISM: Supernatural affinity with and control of animals (nil)
AUSPEX: Extrasensory perception, awareness, and premonitions (*)
Heightened Senses: His senses are heightened to preternatural levels—he can see in pitch darkness, hear ultrasonic frequencies and smell the fear of cowering prey, and so on, like overhearing phone calls, or becoming more stimulated by such that the act is easier despite his inhumanity. This costs no blood, and is active as long as he wills it, but having it active for a long time might drain his willpower.
BLOOD SORCERY: The use of the Blood to perform magic, particularly rituals (*)
CELERITY: Supernatural quickness and reflexes (***)
Rapid Reflexes: Regia can perceive events instantly and react to them with superhuman alacrity. He can observe incoming projectiles, even attempting to dodge bullets without cover. He also has more time to perform minor actions, like readying or reloading a weapon. This Celerity power is always active and costs no blood.
Blink: He can swiftly close in on a foe, appearing to teleport anywhere within 50 meters of himself, with rushing wind being the only cue to his movement.
Traversal: With blurring speed, he can run or climb along any surface, even vertical walls or liquids. He can run 30 stories up a building and 60 meters across water.
DOMINATE: Mind control practiced through one’s piercing gaze (nil)
FORTITUDE: Unearthly toughness, even to the point of resisting fire and sunlight. (*)
Unswayable Mind: He has a mystical ability to resist attempts to sway him, whether through mundane charm, coercion, intimidation, seduction—anything against his will. This also works on supernatural means, like Dominate or Presence. This is always active and costs no blood.
OBFUSCATE: The ability to remain obscure and unseen, even in crowds (nil)
POTENCE: The Discipline of physical vigor and strength (**)
Lethal Body: He is capable of causing horrendous damage to mortals, tearing skin and breaking bones with his bare fingers. He can ignore moderate armor. This is always active and costs no blood.
Soaring Leap: His unholy strength is more than just in battle; he can jump 6 meters vertically and 10 horizontally—neither one with run-up. This is always active and costs no blood.
PRESENCE: The ability to attract, sway, and control emotions (*)
Awe: Anyone in his presence finds their attention inexplicably drawn to him. Those listening to him speak might suddenly agree on subjects where they once held different viewpoints. While this power doesn’t cause rapt infatuation, it is still strong enough to sway the minds of most mortals. This is always active and costs no blood.
PROTEAN: Shape-changing, from growing claws to melding with the earth (*)
Weight of the Feather: He can reduce his effective mass and density, making himself almost weightless. This allows him to avoid triggering pressure sensors as well as avoiding major damage from falls, collisions, or being thrown. Activating this ability costs no blood.
THIN-BLOOD ALCHEMY: Mixing blood, emotion, and other ingredients to create powerful effects (nil, not a thin-blood)
Created Jul 13, 2025
Updated Oct 26, 2025
Published Oct 16, 2025